I get my tiny epic space game on with my first solo try of the expansion to Tiny Epic Galaxies, Beyond The Black!
This week’s Kickstarter Spotlight caught my attention by featuring an interesting new mechanic twist to the standard deck building template. Star Scrappers: Cave-in calls itself a discard building game, where the cards you play stay in front of you throughout other player’s turns. The power displayed on the top card takes effect when your next turn starts. Since stealing cards from other players’ discard piles is part of the game, anticipating your opponents’ moves and determining which of their powers will take effect is key. I’ll certainly be backing this one!
Here’s the pledge video:
It had been a while but we finally brought back Cummi and Antonio to tackle February in Pandemic: Legacy! Spoilers: We won!
Returning to Arkham Horror: TCG, this time with the follow-up campaign, the Dunwhich Horror, and some new experiments with the layout. I swear I’ll figure this over head camera out someday.
This week on Kickstarter Spotlight is a unique fantasy-themed strategic game with exploration, territory control and resource management elements, Epoch: The Awakening, that I have to admit I almost entirely ignored. I must have scrolled over this one on the Kickstarter page 2 or 3 times before finally giving it a click. Mostly due to the small box image and the grey tile that it sits on. It’s a shame though because am I ever glad that I did give it a look. The tiny thumbnail does no justice to the incredibly rich and detailed artwork, and the austere layout gives no hint to what appears to be a very dynamic and unique take on the fantasy adventure game. Particularly fascinating is the resource relationship between your potential, influence, and conviction, with your cubes needing to be moved from one to another to be used for various purposes. I also shouldn’t fail to mention the unique die cut card designs.
Do yourself a favour and don’t skip over this one.
Here’s the pledge video:
This week’s Kickstarter Spotlight is A Place in the Sun by Vermin Games, a space themed empire building card game that has some slick artwork and an interesting dial based mechanic that is meshed in with the individual card play. The dials not only indicate how many cards you must play each turn but also change the specific interactions you have with your faction. Seems like a very interesting concept that I’m looking forward to trying out!
Here’s the pitch video:
Dan, Stu and I test the app integration setup with a game of Manions of Madness!